Malik
(12/12/05)
It is an
interesting day for game news. Before touching the weird or
pointless, let me share what may be the best RPG related news of the
year; Square Enix has not forgotten about the much loved, but
underappreciated, Valkyrie
Profile. SE is currently working on both making a new game in
the VP franchise (which wasn't a franchise until now) for the PS2
and a port of the original for the PSP. Damn!
While these games
are known to be in the works, there is some bad news. Currently
there is no announced plans to port either to the US. While this
doesn't mean that we won't get them, it doesn't mean too much on
it's own...especially since VP was pretty much a cult game in the
US. So, hopefully, SE will see that Americans are more interested in
RPGs than ever and hopefully they will see that the American PSP is
definitely lacking in that department. As for the PS2 title...I'd
give better odds of it coming to the US than the PSP port (Japan got
a PSP port of Tales of Eternia, which looks doubtful for the
US...you put those pieces together). If new announcements are made
about this, I'll definitely keep you all posted.
As for the stupid
news...Jack
Thompson is back. This time he's happy to announce that a teen
from Texas who had made a threatening phone call to him has been
arrested. This kid faces up to a year in jail and a $4000 fine. All
I can say to this is the all important phrase "shut up!".
I don't mean to Jack (although I am not saying otherwise). I mean
the people who think they are doing good by trying to threaten this
annoyance. Seriously, if you don't like Jack Thompson, then you're
not alone. However, the solution is not to keep trying to egg him
on. The true solution is to shut up and ignore him. Karma tends to
sort out the rest (like his expulsion for the murder case of three
police officers).
If you don't
remember, there was once a Simpsons episode (the same one which had
the 3D claymation-style Homer) in which advertisements (billboards
and neon signs) came to life. They terrorized Springfield and caused
general mayhem and death. The only solution to these ads was to
ignore them. As it was stated on the episode, if you ignore them,
they tend to go away. The same is true of Jack Thompson. If we
simply ignore the guy, no matter how we feel about him, it will be
harder for him to make himself into front page news. In fact, if we
just ignore him, he won't have the ability to turn himself into a
martyr of sorts anymore. That's why I beg all of you to simply
ignore the guy and stop trying to egg him on. It's like with a child
who keeps acting up...if you give in to paying attention to this
child, it looks at the attention as a positive reinforcement...but
if you ignore the kid, then it usually becomes a lot better (might
not be perfect, but it won't get worse).
Last of all, for
the news, is that the 360 is now out in all
three of Microsoft's targeted launch regions. Sadly, the system
is not getting the love in Japan that it got in North America and
Europe. However, it still sounds like it's doing a little better
than some would have expected. Instead of all of the systems sitting
on shelves, a good deal did sell. However, unlike the other regions,
Japan has some 360s on shelves waiting for a prospective shopper, or
two.
It's not that big
of a surprise that it didn't sell out. Especially since this is both
the country that didn't exactly gobble up the XBox and it's the
country with fewer launch games aimed towards their chosen
pleasures. The more anticipated Japanese launch titles fell apart
(like DoA4). Hopefully things will change some as RPGs start to make
their way down the 360 retail chains. I don't say that as a
Microsoft fanboy, which I'm not, but as someone who really would
love to see a Japanese endorsement of something that is not shaped
like a George Foreman Grill with a Batarang controller and a price
tag that only Batman could afford. It's only through a good level of
competition and interest in Japan that we can hope to see a large
influx of Japanese developed 360 titles.
Anyway, I'm still
being obsessed with Dragon Quest 8. I'm now nearing 70 hours in the
game and definitely am addicted. I need to finish this game before
I'll be able to give any real love to the 360 (which I haven't even
really touched for a couple of weeks). Luckily, I do think I'm
getting near the end...which is great since I'm also starting to see
that this plot is no longer pulling me in. It was a fun plot to play
out, until I realized that my party is a bunch of lazy whores. In
more RPGs, you progress through the plot but succeeding and failing
at different goals while obtaining more success than defeat. Well,
in DQ8, you only f#@% up ever goal you face. The actual plot of the
game revolves around preventing the deaths of 7 bloodlines, and I've
now seen almost all of them wiped out as my characters stand by and
watch it happen. It's hard to remain motivated when I know that the
next bloodline I try to preserve will end up another splat in the
path of the true enemy. I just hope I can finish and the addiction
doesn't wear off before this aspect of the plot gets to be too much
to bear.
Malik
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Malik
(12/13/05)
For those who got
excited about FFXI hitting the 360, it looks like the beta, as
investigated by IGN, is not offering too much good news. The
game, or at least the beta, sounds like a chore in itself. While the
360 may brag about being next-gen, it sounds like Square Enix saved
all expenses to make the game last-gen in feel. It's slow, tedious,
and it consumes almost half of your free HDD space. Worst of all, it
sounds like the annoyances of trying to use a PC game on a console
is here and in full effect. For people like me, who realize that
just starting a three year old MMO this late in it's life is
pointless, this can be seen as nothing important. However, if this
is any indication of Square Enix's future support of the 360, this
is nothing but bad news.
Another bit of
interesting news for those who are stuck in the past of PC games; King's
Quest is coming back. After a lack of King's Quest games for the
better part of a decade, Phoenix Online Studios (never heard of
them? There's a good reason...it goes by the word of "indie")
started to make a free new trilogy of KQ games. After Vivendi heard
about this effort, they initially tried to shut it down, since they
do own the Sierra franchises like KQ. However, it looks like the
game is now being pushed with Vivendi's blessings and it may come
out in it's first chapter starting next year. If this holds to be
true, those few people who still care about classic PC adventure
games (including myself) will have something good to look forward to
in the next few months. More than that, if Phoenix holds up to what
it originally announced, it should be distributed for free. Good
news all around in this one. I definitely aim to have some more news
on this trilogy as it's release gets closer at hand.
Well, as you can
probably tell, I don't have much to share in terms of game news or
what I've been up to (I'll give you a hint...it's the 8th game in a
series and has devoured my soul), so things will be kept brief
today. However, I figure it's as good of a time as any to say that
I'll be moving in about a month. I aim to make this into a long and
drawn out process (I'll have my new place and my current place for
an overlapping period of about three weeks to ensure a smoother
transition). However, during that time, starting around January
14th, updates may be slow and scattered. I hope to only have to miss
a few days during the transition, but depending on Comcast (who
supplies my online...for better or worse) and when they can get my
Internet access transferred, things may get bumpy. My ultimate goal
is to have the majority of the move fall on a weekend, and this
should limit any problems with postings, but like I said, Comcast
will have the final say in this all. Just consider this your first
warning of bumpy times to come.
Malik
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Malik
(12/14/05)
I did finally play
some 360 last night...after over 2 weeks of neglecting it. I didn't
play anything that most people would deem substantial. Instead I
downloaded some new games for the Live Arcade. I cannot believe how
fun some of these games are. While it's being common knowledge that
Geometry Wars: Retro Evolved is a definite surprise hit, it goes so
much deeper. In particular, I have to give a shout to Mutant Storm
Reloaded. It's a lot like GW in many ways (from the controls to the
weapons), but it has a little something extra by making the levels
more individual. While GW goes on forever, MSR has set stages with
limited numbers of unique baddies. This game is nothing short of
addictive geek-crack. Since the trail version (the one I downloaded)
is free, I have to urge that any fan of games like Smash TV and
Robotron with a 360 give this free download a shot. It's well worth
the price (which would equal the loss of a minute or two in downloading
the game).
To change notes to
some more somber of news...There are many of us who used to, before
FF7 brought RPGs to a more mainstream of audiences, count on Working
Designs to give us our much needed Japanese RPG fix. Well, there is
some bad news for those of us who still have fond memories of this
wonderful "little engine that could". They
are officially done.
Victor "Mr.
Working Designs" Ireland has announced that WD is no more. In a
bit of a tirade against Sony (can you blame him?), he gave a vague
idea of why WD is no more. It basically amounts to the original
publishers in Japan getting to nit-picky about the localization
process. This, no doubt, combined with how WD had started to fall
really behind in releasing new games that would have a more massive
of appeal in America, has caused an end to one of the first
companies that seemed to inspire publishers like Atlus, Mastiff, and
Agetec, who now give the bulk of localized game translations.
On the bright
side, Mr. Ireland has hinted that he will try to continue, with
another company or group, the goal of WD; bringing neglected and
overlooked Japanese games to the US. This time, it sounds like he
will try to focus on bringing Japanese 360 games to us. Which, in
the end, means we need to hope that the 360 starts to do good in
Japan, or else there won't be much towards accomplishing this goal.
However, maybe by escaping the death-grip of Sony and Sega,
Ireland's goal may be more easily reached and without nearly the
level of corporate red-tape.
However, I still
have to look back at my Saturn and Sega CD game collections and
sigh. Most of the games that I deemed worthy of holding on to have
been touched by WD. There's everything from the Lunar games to Vay
to Shining Wisdom to Albert Odyssey. So many great RPGs that would
have never seen our shores if not for the tenacity of WD and it's
vision of bringing the best to us and bringing it in a format that
was just a little above the quality that anyone else would do so.
From hard bound manuals to cloth maps...so many fond memories.
To wrap up this
part of my post (and past...sigh...), Gamespot has a
great little interview with Mr. Ireland about the (rise and)
fall of Working Designs. There are some true words of wisdom in this
thing. Especially, at least to me, is the part about how WD failed
so badly because they were obsessed with bringing American gamers
plot and game play rather than impressive visuals. I've always held
some of the more simple looking RPGs, like Lunar, to be some of the
most beautiful.
Anyway, there's
plenty of good information in this and some especially strong words
about the faults of companies (cough::Sony::cough) that are too
obsessed with all the wrong things. I have always held Vic Ireland
in high regard for staying true to a definite vision that worked for
him both as a gamer and as someone who brought us games. Hell...can
you name anyone else who would bring us localized games and spend
the time to write a couple of pages at the back of the instructions
detailing what things may have changed in the localization process
versus the Japanese original? I can't...but he did it (if you have
an old WD game...not sure if it's in the PS1/PS2 games...just check
the last few pages of the manual). So, in the end, I'll just end
with this quote from Mr. Ireland in Gamespot's interview;
"As the
industry filled with legions of MBAs that admit to playing games an
hour a week (if that) to see what was hot, gamers in high-level
positions became ever more rare. It's really screwed up the market.
Look at the diversity you saw on the PS1, and compare it to the
PS2."
Malik
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Malik
(12/15/05)
For those still
following NCSoft and CoH/CoV, there is some news on the lawsuit
Marvel (the comic giant) filed
against them. It basically comes down to Marvel and NCSoft now
being friendly towards each other and nothing being changed about
the NCSoft games in question (especially the character creation).
So, if you're still into following these MMOs (which I was once part
of...), this should be some really good news.
Beyond that, the
news for the day is pretty dry and empty. I guess with the approach
of Christmas, there's very little point in games and developers
making extra hype. Whatever is going to be given as a gift has
already, in theory, been purchased and the vacation days are soon to
be upon us. In other words, like how there's no news in the geek
world during the summer, there's also a small drought about now for
this mini-vacation period.
I am almost done
with DQ8. I fought the first "final boss" last night.
Knowing DQ games and RPGs as a whole, this means I only have another
real battle left before an epilogue, of sorts, opens up for me with
a little more game play. I don't know if I'll take on the extra bits
and get a "good ending" right away. Since I've become
addicted to DQ8, I've let too many good games go without notice. My
360 is collecting dust, which is just wrong, and I've especially
feel bad about neglecting Kameo.
I aim to start
pumping out my DQ8 review in the next few days, since I've now seen
enough to write a completely unbiased review. If you need a sneak
peak, I'll just let you think about this fact; I've neglected my 360
since getting this game and have dropped an almost uninterrupted 80
hours into it...does this mean it's good? I think the answer is
pretty self explanatory.
So, I'll leave
things brief today as I start to compile some notes and images of
DQ8 for my review.
Malik
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Malik
(12/16/05)
I love these rumors
about how the current 360 is not the real deal and the final model
(supposedly to be released "soon") will actually have
HD-DVD drives. Yeah...I can give you one reason alone that this is
full of bullshit; Microsoft would not deliberately try to screw
their customers so quickly after so many rushed to get the 360 at
launch. To change the format now would entail a couple of
scenarios.
In scenario one,
this would mean that no games would actually use HD-DVDs and the
drive would serve as little purpose...besides eventually playing
HD-DVD movies. This would be the most likely case, if such a change
happened. It won't happen, but this is a possible outcome. Why they
would not have HD-DVD games is simple; because people with the
"original" 360 could not play any of the HD-DVD games and
so either companies would not want to chose between limiting their
customers or releasing two version that would increase the cost of
production and cause a higher level of unsold units.
The other scenario
would mean Microsoft would release the drive and it would become a
standard feature. This means that all owners of the launch 360 would
be forced to either upgrade or buy a new system if they want to play
all the games for it. This would only cause more anger (this time it
would be called for, at least) from the 360 launch crowd. Microsoft
is not in a position to try to kill their fan support while they are
actively trying to take Sony down a peg or two. It just wouldn't
make sense from either a business model or from a PR
perspective.
Also, Microsoft is
proud of offering the cheaper of the two main systems for this new
generation. To add HD-DVD support would only increase costs of
producing the system, and this would either increase the price or it
would cause a larger loss per unit made. Either way, it would be bad
news, financially, for Microsoft.
So, for those who
complain about the 360 being "not next-gen"...go f#@%
yourself, pull your heads out of your asses, and wake up. Also,
while you're at it, go and buy a 360. If you're a
"hardcore" geek, then don't pull this fanboy bullshit and
instead get everything. If you're not hardcore, but you say you are
and you say that Sony is the only real console maker...sigh...go
away you fanboy piece of shit. I'm sick of this whole bullshit about
how the 360 is not next-gen since it's visuals are only "a
little" better than the original XBox (and they are not...the
visuals of the 360, when done right, are freakin' wonderful). Also,
for those in this camp, I just wonder what you expect from the PS3
in terms of visuals. Keep in mind that the "tech demos"
shown so far are pre-rendered garbage.
The true
definition for the "net-gen" systems is no longer going to
be as heavily based on visuals. We are in a new world that will be
based on abilities and technology...not just graphic chips.
Well, I beat DQ8
last night. I got the bad ending (which you have to get before you
can access the final bit of content to get the good ending). I
started the path towards the good ending. So, tonight I aim to
finish this stuff, see the good end, and then be done with the PS2
for a while. I know there is more stuff beyond the good ending, but
I don't see the point in the bonus boss(es) since it doesn't really
give anything worthwhile and it costs too much time to finish (as
in, I'll need a few dozen extra levels...at about an hour to two per
level-up). So, after tonight, I'll be full on in my efforts for a
DQ8 review, and I'll be full on in my new appreciation for Kameo.
Malik
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